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Character · from book 1

Carl

The narrator. Twenty-seven, ex–Coast Guard, a marine technician in Seattle, six foot three; on the night the world's buildings vanish he is outside in boxer shorts, a leather jacket and his ex-girlfriend's pink Crocs, coaxing her cat out of a tree, which is why he enters the dungeon without pants and soon without shoes. Crawler #4,122. He fights bare-fisted and barefoot, discovers a gift for improvised explosives, and gets angrier at the people running the show than at anything in it.

Race and class, since book 2: Primal · Compensated Anarchist

First appears: Book 1

Series arc

As of book 4. Four books in, Carl is level 47 and first on the leaderboard with a million-gold bounty doubled, an acolyte of the fire god Emberus with two god-quests, a pledge on his life to kill every hunter on the sixth floor, and a count in the Cookbook that reads 'One.' Book 1 made him competent and then famous; book 2 taught him to spend the fame and gave him the method he calls seeds; book 3 gave him a workshop, a manual and a network; book 4 gave him a key and asked what he would do with it. In bubble 543 he took four castles in the wrong order — a con and a hijacked balloon, a house hung over a living floor, a shark escaped by loosing a feral god — killed the administrator Loita in a shielded trailer with a self-destructing toy and a fingernail, refused a Legendary box rather than name the Cookbook to a Syndicate liaison, took a god to worship in order to throw a grenade at Quan Ch, emptied fifteen hundred crawlers out of their bubbles with the Gate of the Feral Gods, and then flooded the faction market of Larracos with sharks and seawater and called it a favour to the people who lived there. Katia is splitting off from him, though not from his party; Bea is alive in Odette's hands; the AI is his co-defendant. Unresolved: Emberus's quests, the ring and the Gate still on him, the yam, the hunters, and whether 'better off dead' is a reading or a rot. The essay Carl and the machine traces the arc line by line.

Open threads

Status is open or resolved; the chapter after it is the last one that moved the thread.

Thread Opened Status
Whether Bea is alive B1 ch. 4 open · B4 ch. 35 — Alive in a tent in Seattle a month after the collapse; taken by Lexis for Odette, 'a much better use for her.'
Mordecai's advice to leave Donut before the ninth floor B1 ch. 7 open · B4 ch. 33 — It is Katia who leaves, for her own reasons; Donut and Carl stay together.
The Vengeance of the Daughter contract for the sixth floor B2 ch. 11 open · B4 ch. 33 — Katia lists 'that Tsarina Signet storyline' among the party's burdens for the sixth floor.
Seeds: whether they grow faster than the show can cut them B2 ch. 11 open · B4 ch. 34 — 'seeding the pond?': drown the markets so the factions must send their own people down.
Whether Manasa's death served Borant B2 ch. 20 open · B4 ch. 34 — Borant and the Valtay cooperate against the orcs in court.
Carl's Doomsday Scenario B2 ch. 25 open · B4 ch. 17 — Still in the Reaper Case, a 'C-quality' crystal that would flatten forty-five square kilometres.
King Rust's deity sponsorship, and the Grull gauntlet B2 ch. 26 open · B4 ch. 14 — Both princes sponsor Maggie and arm her with a grenade for Algos; their sister's bolts stop it.
Bounties: 100,000 on each of them B2 ch. 26 open · B4 ch. 34 — Carl first with 1,000,000 doubled; Donut 300,000 doubled.
The Dungeon Anarchist's Cookbook and its price B3 ch. 8 open · B4 ch. 35 — Coolie, Justice Light, Sinjin, Azin, Priestly, Drakea, Rickard and Porthus read; Carl's own entries begin; a Dr. Hu outside is called Porthus.
What the Valtay want for their pill B3 ch. 13 open · B4 ch. 8 — A second pill: elevation and airspeed. A Valtay worm in a Syndicate liaison's face; a Valtay lawyer for Borant.
The Ring of Divine Suffering, to be talked about on the fifth floor B3 ch. 19 open · B4 ch. 34 — Still on him at the stairwell, held up to the sky as bait for the hunters.
What Carl's Unique Kimaris figure summons B3 ch. 29 open · B4 ch. 2 — Still Unique, still unpulled, now the second most valuable thing Carl owns.
The Maestro is alive, and drives Grull B3 ch. 33 open · B4 ch. 31 — Not seen; his grenade summons Carl's god instead of his.
The collapse dead in storage B4 ch. 14 open — Maggie's other daughter held over her; Crawler Hoon's children; a Walk-On List for the living natives.
The count of administrators: 'One.' B4 ch. 18 open — Loita, by a toy and a fingernail; unproven by the Syndicate; 'if I do manage that second step, please forgive me.'
Quan Ch's arm: 'just a deposit' B4 ch. 31 open — One-armed, tenth, and wanting the cat; his rings on Carl's fingers.
Emberus's two quests: who killed Geyrun, and kill Hellik B4 ch. 32 open — A smite if Carl leaves the eighteenth floor without the first; a smite if Hellik lives past the twelfth. A tithe, a shrine, a high cleric at Club Vanquisher.
The Gate, kept, and what it costs to use B4 ch. 34 open — 'This isn't going to be a one-time thing, not by a long shot.' Every use loosens a feral god; the harem of the Nothing hates Samantha.
Every hunter on the sixth floor dead B4 ch. 34 open — A record number, fees paid anonymously; the markets drowned so the factions must come down themselves; 'seeding the pond?'
The changelings, and the promise to bring them down every floor B4 ch. 34 open — Sent through to the sixth floor; Juice Box to Larracos to tell the survivors what they are; a wedding to Louis.
What the pacifists' yam was really for B4 ch. 35 open — 'He knows what it's really for.' 'Does he?' Half of it spent on Chris.
Maggie My's vow and her Find Crawler potion B1 ch. 43 resolved · B4 ch. 34 — Maggie, an Infiltrator inside Chris, is pulled out through his skull and eaten by Mongo.
Carl's challenge to Prince Maestro B1 ch. 43 resolved · B3 ch. 33 — The Maestro was never dead; he loses to Carl a third time, from inside a god.

All threads: Open threads.

Through book 1

The series' narrator begins as a man who wants to be anonymous and survive, and book 1 takes that option away from him twice: first by making him competent — fists, feet, explosives, and a gift for reading people — and then by making him famous. His relationship with the game's runners is the thread to watch. He starts by addressing the ceiling (B1 ch. 19), loses his temper at a Borant Admin (B1 ch. 36), takes a prince's audience away from him on live television (B1 ch. 42), and ends the book expensive, challenged, and hunted. The essay Carl and the machine traces this with the text.

Open at the end of book 1: Maggie My's vow and her Find Crawler potion; the Skull Empire's dislike; Mordecai's advice to leave Donut before the ninth floor, which Donut overheard; the Valtay items in his inventory history; and Odette's unnamed class choice that will make someone very angry.

Through book 2

Book 2 fixes the shape of the character — Primal, Compensated Anarchist, no pants (B2 ch. 2, B2 ch. 13) — and gives the anger from book 1 an instrument. Where book 1's Carl learned he was expensive, book 2's learns to spend it: he sells his survival to a serial's producers for a role (B2 ch. 11), uses live television to tell an empire to rise (B2 ch. 19), and suspects, in chat only, that the assassination that followed served Borant (B2 ch. 20). His mother enters the series through the smell of a circus (B2 ch. 10), and with her the idea of seeds. He ends the book with a city-killing bomb in his inventory (B2 ch. 25), a bounty of 100,000 (B2 ch. 26), the Skull Empire's royal yacht destroyed in a reprisal his words set off, its queen consort 'believed to be on board' (B2 ch. 20), and a family he named out loud: 'This, I thought, this is my family' (B2 ch. 12).

Open at the end of book 2: the Vengeance of the Daughter contract for the sixth floor; King Rust's deity sponsorship and the Grull gauntlet; Hekla's design on Donut; the Doomsday Scenario; Lucia Mar's promise; whether Mordecai is right that they can't save them all.

Through book 3

Book 3 gives Carl a workshop and a manual. The AI's coupons buy the party a personal space with a crafting studio (B3 ch. 2); the Prize Carousel gives him, on a glint, the Dungeon Anarchist's Cookbook — a hidden book passed between crawls whose first page says 'Together, we will burn it all to the ground' (B3 ch. 7, B3 ch. 8) — and everything he builds after is a recipe presented as his own: landmines, a backpack that makes Katia a tank, a train bomb, a crane (B3 ch. 10, B3 ch. 13, B3 ch. 27, B3 ch. 31). His method with people is the other half: a chat list of every crawler he meets, a broadcast of the ways down, seven hundred hats given to him by strangers, six portal carts sent to the end of the line (B3 ch. 14, B3 ch. 15, B3 ch. 25, B3 ch. 27). Fourteen hundred people are brought from the abyss to a chance (B3 ch. 28). He nearly summons a war god by accident, killing the vessel inside the ten-second countdown (B3 ch. 11), and later summons him twice, once loose in a trainyard and once into a portal (B3 ch. 32, B3 ch. 33), survives a Death Challenge at fifty to one because four friends come through a wall (B3 ch. 33, B3 ch. 35), and ends the floor level 41, third on the last leaderboard shown, with a Valtay sponsor, a pill in his brain that sees through portals, and the signed entry of the 25th edition: 'I will break them all' (B3 ch. 34).

Open at the end of book 3: the Cookbook's secret and its price; Loita in Zev's place and no more Odette chats; the Maestro alive and wearing Grull; Chris, who killed Frank Q and whom Odette was about to warn them about; the Ring of Divine Suffering, which they agree to talk about selling on the fifth floor; Carl's Doomsday Scenario, still 'for something very specific'; and what the Valtay want for their pill.

Through book 4

Book 4 puts Carl in a bubble with fifteen days, a quadrant of three dozen weak crawlers among 150, and four castles, and gives him a workshop's worth of new tools: a tracked dune buggy, guided rockets, depth charges, a biplane, burn gel, a patch jacket and a remote detonator (B4 ch. 4, B4 ch. 9, B4 ch. 28, B4 ch. 30). He brings down the air castle by a con and a hijacked balloon (B4 ch. 11, B4 ch. 12) and takes its last house (B4 ch. 16), the land castle by hanging upside down over a living floor (B4 ch. 22), and survives the sea castle by loosing a feral god (B4 ch. 27). The floor's larger turns are his own: in a shielded trailer he kills the administrator Loita with a self-destructing toy and a fingernail, writes 'One.' in the Cookbook, and refuses a Legendary box rather than name the book to a Syndicate liaison (B4 ch. 18, B4 ch. 19); he takes the god Emberus as his own in order to throw a grenade at Quan Ch, and tears Quan's arm off on the ground (B4 ch. 31); he empties fifteen hundred crawlers out of their bubbles with the Gate of the Feral Gods and then, with a decoy buried in the sand, floods the faction market of Larracos with sharks and seawater (B4 ch. 33, B4 ch. 34). He ends the floor first on the leaderboard, level 47, an acolyte with sun tattoos and two god-quests, pledging on his life to kill every hunter on the sixth floor.

Open at the end of book 4: Emberus's two quests and his tithe; the Gate, kept; the ring, still on him; who the Open Intellect Pacifist Action Network are and what the yam was for; Katia's departure; the hunters' bounties; and Bea, alive in Odette's hands.

In the Cookbook

Author of the 25th edition, the current one, promised on the title page at B3 ch. 8 and first signed at B3 ch. 34. 2 entries in the text so far: B4 ch. 18 ×2. The register of every edition is on the Cookbook.

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 48/48 1–48 · the book's own page
2 — Carl's Doomsday Scenario 26/26 1–26 · the book's own page
3 — The Dungeon Anarchist's Cookbook 35/35 1–35 · the book's own page
4 — The Gate of the Feral Gods 35/35 1–35 · the book's own page

By book

Carl in book 1 — Dungeon Crawler Carl
Part 1 — the tutorial floor

Carl enters the dungeon as the least-prepared person in it: in boxers, a leather jacket and a pair of borrowed Crocs he loses in minutes, carrying a cat that hates him, ch. 1. The book's first move is to make him competent by accident — walking in without pants earns him a Gold Apparel Box in ch. 2 that holds the Nightgaunt Cloak and the Trollskin Shirt (ch. 5), and the tutorial in ch. 3–ch. 6 tells him that his Coast Guard fitness and his fists are worth more than any weapon on the floor. He is nearly out of the party by ch. 8, and stays because Donut says she needs him and because she knows, as he did not, that he had been planning to steal her.

What the floor teaches him is what the game costs. He beats a begging woman to death in ch. 11 and fights not to vomit afterwards; he goes after the goblin chieftain although it would be 'the ultimate dick move' after the goblins helped him (ch. 16), bombs a boss room that turns out to hold goblin babies in ch. 17–ch. 18, and the AI rewards him with You Monster! in ch. 19. That is where the mantra starts: 'You're not going to break me.' He also discovers his two real gifts. The first is reading people — the 9.8 experience points, the twitching finger, the apple core that tell him Frank is lying in ch. 20, which Donut contrasts with his failure to notice Bea's three boyfriends. The second is explosives: the dynamite, the funpowder cart, the IED skill, and eventually a Codex entry with his name on it.

The Meadow Lark encounter (ch. 22–ch. 27) is the floor's moral hinge. He covers the signs so no one will farm the elderly for experience, cannot answer Donut's 'So which one are we?' (ch. 23), builds the Speedbump with two maintenance men, kicks a confused courtesan to death 'maybe crying' (ch. 26), and chooses the residents over speed because 'what was the point of living, if I couldn't live with myself?'

Part 2 — the second floor, and the show

The second floor is where Carl learns the game is television. Odette tells him loot is not random (ch. 29); Zev tells him he is part of a machine and asks him to repeat a line without coughing (ch. 36, ch. 37); a focus group calls the residents dead weight. His response is a temper he rarely loses — at Zev in ch. 36, at the Maestro in ch. 42 — and a discovery about leverage: 'We were expensive.' The Death Watch episode is the first time he uses the show against itself, and the Pork Boy Snick that follows makes him a name across the tunnels for something he did not do.

His fights get smarter rather than stronger. Krakaren is beaten by a recipe card and a zombie with a jug (ch. 34); the Rage Elemental, seventy levels above him, is beaten by a rule about stairs that a goblin told him (ch. 39–ch. 41); Ralph is beaten by a pet biscuit (ch. 45). Mordecai's 'there will always be clues' (ch. 25) is his method by the end. The cost is still there: Yolanda's obituary is his (ch. 38), and he does not know whether keeping the residents alive was a kindness.

He ends the book with boots he will not wear, a raptor that bites him, a vow from Maggie My, a challenge to a prince, three Valtay items in his inventory history, and a look from Agatha that says stop now (ch. 47). The last thing said to him is that there is something hidden among Donut's class choices that will make someone very angry (epilogue).

Carl in book 2 — Carl's Doomsday Scenario
The build

Book 2 is where Carl chooses who he will be for the rest of the crawl, and chooses the hard way. He refuses the AI's bait — a Sasquatch with sparkling size-24 feet — and takes Primal, a blank slate five levels behind everyone with every skill unlockable to 20, then Compensated Anarchist, a bomb-and-trap class that costs him seventeen points of charisma before he has spent one on strength (ch. 2). 'Was I an idiot? I knew some people would definitely think so.' The floor rewards the choice: Iron Punch to ten, strength to thirty (ch. 14), Freeballing boxers that double kicks and rule out trousers (ch. 13), a xistera that turns hob-lobbers into cannon fire (ch. 17), and the first entry in a playbook (ch. 12).

The circus

The floor's first half is Signet's story and Carl is the extra in it. He breaks his own finger to escape her charm (ch. 6), pulls a lion's heart out (ch. 7), wakes fifteen hours later with Donut hostage (ch. 8), fights a roller-skating bear alone (ch. 9), and walks into a city boss's tent with a ticket. The smell of the circus gives him back his mother and takes her away again in the same breath (ch. 10). What he does with the rage: not kill Grimaldi but poison him, sell his survival to the show's producers for a recurring role, eat the worms, and talk the vine and the girl it raised and banished into peace (ch. 11). 'The seeds were planted.'

The town

Then the quest he swore off. GumGum's murder makes it Donut's cause (ch. 17); Carl's method is the anarchist's: dynamite in the beanie-baby shelves (ch. 18, ch. 21), a bait-and-switch over a spy scroll, a Fireball that finally comes up Spicy, a level-75 guard punched to save a dwarf child (ch. 20), and a warehouse ringed with ten sticks while Katia holds the trigger against mind control (ch. 23). He becomes Magistrate Carl, and nobody acknowledges it. On live television he tells the Skull Empire's subjects to rise, and a singer dies in his place (ch. 19); in chat he decides Borant profited and says nothing out loud (ch. 20).

He ends the floor closing a glass case around a detonating soul crystal because he cannot leave Katia (ch. 24), running naked through the Over City with a city-killing bomb in his inventory (ch. 25), and hearing from Odette that the numbers on the leaderboard are bounties and that Donut will stay with him 'as long as you're still alive' (epilogue). 'This, I thought, this is my family' (ch. 12); the floor's last chapter puts a number next to each of their names.

Carl in book 3 — The Dungeon Anarchist's Cookbook
The engineer

Book 3 is the floor where Carl's class finally has a workshop. He starts it with an opening-line achievement, a leaderboard rank and a bounty (ch. 1), and the AI's answer to Borant's veto hands him a level-three personal space, crafting tables and a training room (ch. 2, ch. 3). Everything after is built: a Gangway Chock from a thinned breastplate and door wedges from weight benches (ch. 5), fifteen tons of robot scrap (ch. 6), Jelly Bomb landmines lowered onto a track with a fishing pole (ch. 10), Banger Spheres for the xistera (ch. 16), an Ugly-Ass Backpack that turns Katia into a ton and a quarter of armour (ch. 13), a train bomb on a pole trigger (ch. 27), a five-legged crane (ch. 31). Strength 41 in chapter 2; Powerful Strike 13 by chapter 9; level 41 at the end (ch. 34). The Cookbook, chosen on a glint of light from nine prizes (ch. 7), is the reason: read in toilet stalls, its recipes disguised as his own discoveries (ch. 8, ch. 10, ch. 13), its earlier authors becoming company (ch. 13, ch. 15).

The dispatcher

The floor's second half is Carl as a switchboard. He fist-bumps every crawler he meets into his chat (ch. 14, ch. 19), broadcasts the four ways down (ch. 15), warns Bautista off Terminus a minute too late (ch. 17), and when the trains stop he collects seven hundred souvenir hats from strangers in twenty minutes — 'There is hope for us. Not a lot. But it's there' (ch. 25) — and sends six singing portal carts to the pit (ch. 27). 'You can't save them all' is Mordecai's line and Carl argues with it for thirty chapters (ch. 15, ch. 18, ch. 21, ch. 24); fourteen hundred people at the end of the line say who won (ch. 28). The cost is in the same ledger: Growler Gary killed fourteen times for his hands (ch. 26), a mantaur dismembered as a vessel (ch. 33), a train sent into the abyss with two NPCs who chose to ride it (ch. 34).

The god-baiter

The Grull gauntlet's cumulative counter is the book's fuse: 10.5% on Gore-Gore, a ten-second timer and a drop kick onto the third rail (ch. 11); then, having asked Mordecai the rules, a summoning on purpose into a portal — and a hand around his numb foot (ch. 32). The Death Challenge that follows is the Maestro's debut as a god and Carl's survival at fifty to one, on an invisibility potion, Mordecai's Special Brew, and four friends who came through the wall (ch. 33; the odds, epilogue). 'Glurp, glurp, motherfucker.'

What he carries out

His father's motorcycle on a carousel and the day of the belt (ch. 7); the Grand Canyon and his mother's hand on his wrist (ch. 15); Frank Q's ring and the girl who wore it (ch. 19); Mordecai's slap and 'Don't touch me ever again' (ch. 30); Brandy's whistle and 'how much I needed other people' (ch. 34). And his signed entry in the 25th edition, written for whoever finds the book next: 'They will not break me. Fuck them all.' (ch. 34). Number three on the leaderboard with 400,000 gold (ch. 25), and a new PR agent who takes away the snacks (epilogue).

Carl in book 4 — The Gate of the Feral Gods
The bomber, the pilot, the acolyte

Book 4 gives Carl fifteen days, a bowl of sand, and a floor built to make him run out of time. He opens it third on the leaderboard with a bounty doubled to 800,000 (ch. 1), and the AI's mood toward him is the floor's weather: the fourth floor's achievements shower him with a Legendary Deity's Box and Pawna's Tears, the best loot he has had (ch. 2); days later every gnome corpse reads 'Bitch Boy Carl' because a gerbil missed him, and he steps on one to end a siege — 'Good boy' (ch. 13). He builds the Royal Chariot with Katia in two hours (ch. 4), rockets that reach a mile (ch. 9), depth charges, chum bombs, burn gel, a disco ball, and learns to fly a biplane off the edge of a house (ch. 30).

The trickster

The air castle falls to a con: a duct-taped 'hostage' who is Katia, a resurrected head, a vial of Mountain Dew and a forged watch, and then twelve rockets from the ground and eight from a hijacked balloon (ch. 11, ch. 12). He kills a goose in a garbage disposal with one second left (ch. 16). He punches a mage for a box (ch. 21), hangs upside down over a living floor with a bag of fire (ch. 22), stops an eighty-two-level city boss dead with a shield spell and cuts her brain in half with a landscaping tool (ch. 27). He is buried alive twice and drowned once.

The first step

Watching a gnome girl sob into a changeling's arms, he decides to do the thing he had dismissed as too risky (ch. 17). In a shielded trailer, with Coolie's notes as his manual, he leaves a self-destructing toy beside Loita with a fingernail as a shim under its panel (ch. 19) and talks her off the couch; she dies, and his note in the 25th edition reads 'One.' (ch. 18). A Syndicate liaison applauds and cannot prove it; Carl refuses a Legendary box rather than name the Cookbook (ch. 19). Five days vanish. Donut drops a friend and the enemy in his head into a tomb rather than let him kill them (ch. 14), sends two men to their deaths for a cable (ch. 29), worships a god to throw him at Quan Ch, and tears Quan's arm off on the ground (ch. 31). He uses the Gate to save fifteen hundred people, and then — with a decoy in the sand and the real box on the sea floor — floods the faction market of Larracos with sharks and seawater, killing tens of thousands of NPCs he tells himself are better off (ch. 34). He ends the floor number one, an acolyte of Emberus with two god-quests and sun tattoos on his hands, in a patch jacket, holding a ring up to the sky: 'One by one, I will break you. I will break you all.'