Character · from book 1
Carl
The narrator. Twenty-seven, ex–Coast Guard, a marine technician in Seattle, six foot three; on the night the world's buildings vanish he is outside in boxer shorts, a leather jacket and his ex-girlfriend's pink Crocs, coaxing her cat out of a tree, which is why he enters the dungeon without pants and soon without shoes. Crawler #4,122. He fights bare-fisted and barefoot, discovers a gift for improvised explosives, and gets angrier at the people running the show than at anything in it.
Race and class, since book 5: Primal · Agent Provocateur
First appears: Book 1
Series arc
As of book 5. Five books in, Carl is level 63 and third on the leaderboard with a bounty of 1.6 million, co-warlord of a fan club's army in a war whose safety rules he is trying to have switched off, an acolyte Shunned once by his own god, and a man who can finally hear the noise in his head. Book 1 made him competent and famous; book 2 taught him seeds; book 3 gave him a workshop and a manual; book 4 a key and a count that reads 'One.'; book 5 gives him a lawyer and a hunt. He says four words in a liaison's office and lets Quasar turn his entertainment value into lawsuits, an injunction, a licence and a corporation; he kills the hunters the old way, with rockets and the ring, until none of a thousand leave the floor; and at the masquerade every plan he makes is overwritten by a rule he did not know, so that what saves the room is a cat charmed for real, a doll's head that bit the wrong crystals, and an elite he taught to see the strings, who asks him for a knife. He decides to walk into the Nothing for the others and is spared that; he tells Donut to keep her mask on. The river — his mother's hand at the Grand Canyon, 'The sink is running' — is named. Open: the god-quest that now wants a crystal for a living goddess; a seventh-floor gift stamped with a seven; a Book of Lore for the Bahamas and a start in Florida; fifteen votes; and the essay Carl and the machine.
Open threads
Status is open or resolved; the chapter after it is the last one that moved the thread.
| Thread | Opened | Status |
|---|---|---|
| Whether Bea is alive | B1 ch. 4 | open · B5 ch. 19 — Alive, off planet in the inner system with Odette; a hologram in a red gown with holes in her memory on Odette's show, 'standing by'; Carl says goodbye. |
| Mordecai's advice to leave Donut before the ninth floor | B1 ch. 7 | open · B5 ch. 78 — Prepotente leads the party from the pit and leaves it on the seventh floor; Donut is squad leader on the eighth floor; the crown makes the question real. |
| Seeds: whether they grow faster than the show can cut them | B2 ch. 11 | open · B5 ch. 56 — Herot's 'Show them the seams' and the pebble on the worn path; a corporation bought with a fan club. |
| Carl's Doomsday Scenario | B2 ch. 25 | open · B5 ch. 73 — Copied into a simulator; considered in the ballroom as the nuclear option and set aside. |
| King Rust's deity sponsorship, and the Grull gauntlet | B2 ch. 26 | open · B5 ch. 76 — Laundry Day was meant for Grull; spent on Diwata instead. |
| Bounties: 100,000 on each of them | B2 ch. 26 | open · B5 ch. 78 — Carl 1,600,000, third; Donut first. |
| The Dungeon Anarchist's Cookbook and its price | B3 ch. 8 | open · B5 ch. 64 — Everly's last entries and Drakea's request for detail; Carl pastes the whole masquerade plan in as a possible record of his death. |
| What the Valtay want for their pill | B3 ch. 13 | open · B5 ch. 32 — A Valtay captain's regards, a tier-four training room and zero zones on their ship; Drick wears a worm under contract. |
| What Carl's Unique Kimaris figure summons | B3 ch. 29 | open · B5 ch. 57 — Still unpulled; Bautista sorts rare variants and Slate Butterflies. |
| The Maestro is alive, and drives Grull | B3 ch. 33 | open · B5 ch. 42 — Franchised to a subsidiary of a subsidiary; 'I am not the Maestro,' says Circe Took. |
| The collapse dead in storage | B4 ch. 14 | open · B5 ch. 65 — Ifechi's twin on a country boss; the Popovs' guide chose their race so they would escape as children. |
| The count of administrators: 'One.' | B4 ch. 18 | open · B5 ch. 77 — Still one; the hunters' count reached all of them. |
| Quan Ch's arm: 'just a deposit' | B4 ch. 31 | open · B5 ch. 67 — Not at the party; one Creeper on the tally; presumably down the stairs. |
| Emberus's two quests: who killed Geyrun, and kill Hellik | B4 ch. 32 | open · B5 ch. 77 — Updated in Emberus's voice: obtain the Memorial Crystal: Apito; speak to the high cleric at his shrine in Club Vanquisher. |
| The Gate, kept, and what it costs to use | B4 ch. 34 | open · B5 ch. 3 — Lent, not sold, against four cretin mercenaries and two spells; a receipt for the ninth floor. |
| The changelings, and the promise to bring them down every floor | B4 ch. 34 | open · B5 ch. 75 — The changelings go to the ninth floor inside a Zerzura'd castle; Juice Box's own village was in the brambles' path. |
| What the pacifists' yam was really for | B4 ch. 35 | open · B5 ch. 55 — The Open Intellect's box is Pawna's Cries with a cryptic note and 'Will replace'; spent on a god. |
| The river in Carl's head | B5 ch. 8 | open — A stream that has always murmured, louder in heat, muted by rest; 'The sink is running […] We're not supposed to let it run.' His mother at the Grand Canyon. |
| Shunned by Emberus: penitence, doubled tithes, a smite on the third | B5 ch. 60 | open — For killing a worshipper Vrah had ordered to worship him as a shield. |
| The Princess Posse in Faction Wars, and the safety-protocol vote | B5 ch. 77 | open — Spot three, inherited from the Burrowers; co-warlords; fifteen action items; two to seven with the Skull Empire; the Dream and the Operatic Collective's citizens might turn it. |
| Donut's mask | B5 ch. 77 | open — 'Why doesn't it hurt as much as it should?' Keep it on until somewhere safe and unwatched. |
| Empress D'Nadia's Prism in the war, and outside Larracos | B5 ch. 77 | open — A buy-in bid nearly ruined by Carl's corporation; 'looking forward to meeting you on the battlefield outside of Larracos.' |
| Maggie My's vow and her Find Crawler potion | B1 ch. 43 | resolved · B4 ch. 34 — Maggie, an Infiltrator inside Chris, is pulled out through his skull and eaten by Mongo. |
| Carl's challenge to Prince Maestro | B1 ch. 43 | resolved · B3 ch. 33 — The Maestro was never dead; he loses to Carl a third time, from inside a god. |
| The Vengeance of the Daughter contract for the sixth floor | B2 ch. 11 | resolved · B5 ch. 76 — Signet assaulted Fort Freedom and then died at the masquerade by her own hand; 'Quest Complete. The Vengeance of the Daughter' in the pit. |
| Whether Manasa's death served Borant | B2 ch. 20 | resolved · B5 ch. 77 — The text's account, from the photograph of the Skull Empire's dead Queen Consort Ugloo: the orcs killed Manasa the singer by accident, and the Valtay answered by blowing up Ugloo's yacht. |
| The Ring of Divine Suffering, to be talked about on the fifth floor | B3 ch. 19 | resolved · B5 ch. 5 — Not sold: back on his finger from the first night, no cooldown on this floor, five points a kill by the end; a second ring on Prepotente's hand, swallowed. |
| Every hunter on the sixth floor dead | B4 ch. 34 | resolved · B5 ch. 76 — Kept: a thousand hunters came to the sixth floor and none left it; the last, Zabit, halved by his own trap in the castle pit. |
All threads: Open threads.
Through book 1
The series' narrator begins as a man who wants to be anonymous and survive, and book 1 takes that option away from him twice: first by making him competent — fists, feet, explosives, and a gift for reading people — and then by making him famous. His relationship with the game's runners is the thread to watch. He starts by addressing the ceiling (B1 ch. 19), loses his temper at a Borant Admin (B1 ch. 36), takes a prince's audience away from him on live television (B1 ch. 42), and ends the book expensive, challenged, and hunted. The essay Carl and the machine traces this with the text.
Open at the end of book 1: Maggie My's vow and her Find Crawler potion; the Skull Empire's dislike; Mordecai's advice to leave Donut before the ninth floor, which Donut overheard; the Valtay items in his inventory history; and Odette's unnamed class choice that will make someone very angry.
Through book 2
Book 2 fixes the shape of the character — Primal, Compensated Anarchist, no pants (B2 ch. 2, B2 ch. 13) — and gives the anger from book 1 an instrument. Where book 1's Carl learned he was expensive, book 2's learns to spend it: he sells his survival to a serial's producers for a role (B2 ch. 11), uses live television to tell an empire to rise (B2 ch. 19), and suspects, in chat only, that the assassination that followed served Borant (B2 ch. 20). His mother enters the series through the smell of a circus (B2 ch. 10), and with her the idea of seeds. He ends the book with a city-killing bomb in his inventory (B2 ch. 25), a bounty of 100,000 (B2 ch. 26), the Skull Empire's royal yacht destroyed in a reprisal his words set off, its queen consort 'believed to be on board' (B2 ch. 20), and a family he named out loud: 'This, I thought, this is my family' (B2 ch. 12).
Open at the end of book 2: the Vengeance of the Daughter contract for the sixth floor; King Rust's deity sponsorship and the Grull gauntlet; Hekla's design on Donut; the Doomsday Scenario; Lucia Mar's promise; whether Mordecai is right that they can't save them all.
Through book 3
Book 3 gives Carl a workshop and a manual. The AI's coupons buy the party a personal space with a crafting studio (B3 ch. 2); the Prize Carousel gives him, on a glint, the Dungeon Anarchist's Cookbook — a hidden book passed between crawls whose first page says 'Together, we will burn it all to the ground' (B3 ch. 7, B3 ch. 8) — and everything he builds after is a recipe presented as his own: landmines, a backpack that makes Katia a tank, a train bomb, a crane (B3 ch. 10, B3 ch. 13, B3 ch. 27, B3 ch. 31). His method with people is the other half: a chat list of every crawler he meets, a broadcast of the ways down, seven hundred hats given to him by strangers, six portal carts sent to the end of the line (B3 ch. 14, B3 ch. 15, B3 ch. 25, B3 ch. 27). Fourteen hundred people are brought from the abyss to a chance (B3 ch. 28). He nearly summons a war god by accident, killing the vessel inside the ten-second countdown (B3 ch. 11), and later summons him twice, once loose in a trainyard and once into a portal (B3 ch. 32, B3 ch. 33), survives a Death Challenge at fifty to one because four friends come through a wall (B3 ch. 33, B3 ch. 35), and ends the floor level 41, third on the last leaderboard shown, with a Valtay sponsor, a pill in his brain that sees through portals, and the signed entry of the 25th edition: 'I will break them all' (B3 ch. 34).
Open at the end of book 3: the Cookbook's secret and its price; Loita in Zev's place and no more Odette chats; the Maestro alive and wearing Grull; Chris, who killed Frank Q and whom Odette was about to warn them about; the Ring of Divine Suffering, which they agree to talk about selling on the fifth floor; Carl's Doomsday Scenario, still 'for something very specific'; and what the Valtay want for their pill.
Through book 4
Book 4 puts Carl in a bubble with fifteen days, a quadrant of three dozen weak crawlers among 150, and four castles, and gives him a workshop's worth of new tools: a tracked dune buggy, guided rockets, depth charges, a biplane, burn gel, a patch jacket and a remote detonator (B4 ch. 4, B4 ch. 9, B4 ch. 28, B4 ch. 30). He brings down the air castle by a con and a hijacked balloon (B4 ch. 11, B4 ch. 12) and takes its last house (B4 ch. 16), the land castle by hanging upside down over a living floor (B4 ch. 22), and survives the sea castle by loosing a feral god (B4 ch. 27). The floor's larger turns are his own: in a shielded trailer he kills the administrator Loita with a self-destructing toy and a fingernail, writes 'One.' in the Cookbook, and refuses a Legendary box rather than name the book to a Syndicate liaison (B4 ch. 18, B4 ch. 19); he takes the god Emberus as his own in order to throw a grenade at Quan Ch, and tears Quan's arm off on the ground (B4 ch. 31); he empties fifteen hundred crawlers out of their bubbles with the Gate of the Feral Gods and then, with a decoy buried in the sand, floods the faction market of Larracos with sharks and seawater (B4 ch. 33, B4 ch. 34). He ends the floor first on the leaderboard, level 47, an acolyte with sun tattoos and two god-quests, pledging on his life to kill every hunter on the sixth floor.
Open at the end of book 4: Emberus's two quests and his tithe; the Gate, kept; the ring, still on him; who the Open Intellect Pacifist Action Network are and what the yam was for; Katia's departure; the hunters' bounties; and Bea, alive in Odette's hands.
Through book 5
Book 5 gives Carl a lawyer, a hunt and a party. He specialises as an Agent Provocateur (B5 ch. 1), lends the Gate against mercenaries and spells rather than sell it (B5 ch. 3), and takes the fight to the hunters' city before they are released: rockets for Vrah's sister, a block blown to fog, thirty-four Hunter-Killer Boxes in a row (B5 ch. 5, B5 ch. 8). The Ring of Divine Suffering goes back on and stays on, two points a kill and then five (B5 ch. 23, B5 ch. 61); he kills a frightened orc, a drunk accountant and a merchant in a bathroom for stat points and silence (B5 ch. 25, B5 ch. 53, B5 ch. 58). The book names the noise he has always heard — a river in his head that roars at the Grand Canyon, at Bea's hologram, at the name Ferdinand (B5 ch. 12, B5 ch. 19, B5 ch. 51). At the masquerade every plan is overwritten by a rule he did not know; sealed in with a queen, he decides to kill Eva and go into the Nothing so the others can live, and is spared that by an elite he taught to see the strings (B5 ch. 73, B5 ch. 74). His arm shattered by the queen (B5 ch. 75), in the pit he takes two arrows and casts the trap spell that kills the last hunter (B5 ch. 76). Level 63, co-warlord of a fan club's army, muted mid-speech to the universe (B5 ch. 77); on the seventh floor for ten minutes (B5 ch. 78).
Open at the end of book 5: Emberus's quests, updated to a memorial crystal for Apito; the Shunned penitence; the Gate, still lent; a Faction Wars team with fifteen votes pending; the mask he told Donut to keep on; a Book of Lore for the Bahamas and a starting location Donut clicked on the map that was not the Bahamas; and the river.
In the Cookbook
Author of the 25th edition, the current one, promised on the title page at B3 ch. 8 and first signed at B3 ch. 34. 7 entries in the text so far: B4 ch. 18 ×2 · B5 ch. 64, 65, 66, 72, 73. The register of every edition is on the Cookbook.
Where they appear
| Book | Chapters they are in (of the book's) | Where |
|---|---|---|
| 1 — Dungeon Crawler Carl | 48/48 | 1–48 · the book's own page |
| 2 — Carl's Doomsday Scenario | 26/26 | 1–26 · the book's own page |
| 3 — The Dungeon Anarchist's Cookbook | 35/35 | 1–35 · the book's own page |
| 4 — The Gate of the Feral Gods | 35/35 | 1–35 · the book's own page |
| 5 — The Butcher's Masquerade | 78/78 | 1–78 · the book's own page |
By book
Carl in book 1 — Dungeon Crawler Carl
Part 1 — the tutorial floor
Carl enters the dungeon as the least-prepared person in it: in boxers, a leather jacket and a pair of borrowed Crocs he loses in minutes, carrying a cat that hates him, ch. 1. The book's first move is to make him competent by accident — walking in without pants earns him a Gold Apparel Box in ch. 2 that holds the Nightgaunt Cloak and the Trollskin Shirt (ch. 5), and the tutorial in ch. 3–ch. 6 tells him that his Coast Guard fitness and his fists are worth more than any weapon on the floor. He is nearly out of the party by ch. 8, and stays because Donut says she needs him and because she knows, as he did not, that he had been planning to steal her.
What the floor teaches him is what the game costs. He beats a begging woman to death in ch. 11 and fights not to vomit afterwards; he goes after the goblin chieftain although it would be 'the ultimate dick move' after the goblins helped him (ch. 16), bombs a boss room that turns out to hold goblin babies in ch. 17–ch. 18, and the AI rewards him with You Monster! in ch. 19. That is where the mantra starts: 'You're not going to break me.' He also discovers his two real gifts. The first is reading people — the 9.8 experience points, the twitching finger, the apple core that tell him Frank is lying in ch. 20, which Donut contrasts with his failure to notice Bea's three boyfriends. The second is explosives: the dynamite, the funpowder cart, the IED skill, and eventually a Codex entry with his name on it.
The Meadow Lark encounter (ch. 22–ch. 27) is the floor's moral hinge. He covers the signs so no one will farm the elderly for experience, cannot answer Donut's 'So which one are we?' (ch. 23), builds the Speedbump with two maintenance men, kicks a confused courtesan to death 'maybe crying' (ch. 26), and chooses the residents over speed because 'what was the point of living, if I couldn't live with myself?'
Part 2 — the second floor, and the show
The second floor is where Carl learns the game is television. Odette tells him loot is not random (ch. 29); Zev tells him he is part of a machine and asks him to repeat a line without coughing (ch. 36, ch. 37); a focus group calls the residents dead weight. His response is a temper he rarely loses — at Zev in ch. 36, at the Maestro in ch. 42 — and a discovery about leverage: 'We were expensive.' The Death Watch episode is the first time he uses the show against itself, and the Pork Boy Snick that follows makes him a name across the tunnels for something he did not do.
His fights get smarter rather than stronger. Krakaren is beaten by a recipe card and a zombie with a jug (ch. 34); the Rage Elemental, seventy levels above him, is beaten by a rule about stairs that a goblin told him (ch. 39–ch. 41); Ralph is beaten by a pet biscuit (ch. 45). Mordecai's 'there will always be clues' (ch. 25) is his method by the end. The cost is still there: Yolanda's obituary is his (ch. 38), and he does not know whether keeping the residents alive was a kindness.
He ends the book with boots he will not wear, a raptor that bites him, a vow from Maggie My, a challenge to a prince, three Valtay items in his inventory history, and a look from Agatha that says stop now (ch. 47). The last thing said to him is that there is something hidden among Donut's class choices that will make someone very angry (epilogue).
Carl in book 2 — Carl's Doomsday Scenario
The build
Book 2 is where Carl chooses who he will be for the rest of the crawl, and chooses the hard way. He refuses the AI's bait — a Sasquatch with sparkling size-24 feet — and takes Primal, a blank slate five levels behind everyone with every skill unlockable to 20, then Compensated Anarchist, a bomb-and-trap class that costs him seventeen points of charisma before he has spent one on strength (ch. 2). 'Was I an idiot? I knew some people would definitely think so.' The floor rewards the choice: Iron Punch to ten, strength to thirty (ch. 14), Freeballing boxers that double kicks and rule out trousers (ch. 13), a xistera that turns hob-lobbers into cannon fire (ch. 17), and the first entry in a playbook (ch. 12).
The circus
The floor's first half is Signet's story and Carl is the extra in it. He breaks his own finger to escape her charm (ch. 6), pulls a lion's heart out (ch. 7), wakes fifteen hours later with Donut hostage (ch. 8), fights a roller-skating bear alone (ch. 9), and walks into a city boss's tent with a ticket. The smell of the circus gives him back his mother and takes her away again in the same breath (ch. 10). What he does with the rage: not kill Grimaldi but poison him, sell his survival to the show's producers for a recurring role, eat the worms, and talk the vine and the girl it raised and banished into peace (ch. 11). 'The seeds were planted.'
The town
Then the quest he swore off. GumGum's murder makes it Donut's cause (ch. 17); Carl's method is the anarchist's: dynamite in the beanie-baby shelves (ch. 18, ch. 21), a bait-and-switch over a spy scroll, a Fireball that finally comes up Spicy, a level-75 guard punched to save a dwarf child (ch. 20), and a warehouse ringed with ten sticks while Katia holds the trigger against mind control (ch. 23). He becomes Magistrate Carl, and nobody acknowledges it. On live television he tells the Skull Empire's subjects to rise, and a singer dies in his place (ch. 19); in chat he decides Borant profited and says nothing out loud (ch. 20).
He ends the floor closing a glass case around a detonating soul crystal because he cannot leave Katia (ch. 24), running naked through the Over City with a city-killing bomb in his inventory (ch. 25), and hearing from Odette that the numbers on the leaderboard are bounties and that Donut will stay with him 'as long as you're still alive' (epilogue). 'This, I thought, this is my family' (ch. 12); the floor's last chapter puts a number next to each of their names.
Carl in book 3 — The Dungeon Anarchist's Cookbook
The engineer
Book 3 is the floor where Carl's class finally has a workshop. He starts it with an opening-line achievement, a leaderboard rank and a bounty (ch. 1), and the AI's answer to Borant's veto hands him a level-three personal space, crafting tables and a training room (ch. 2, ch. 3). Everything after is built: a Gangway Chock from a thinned breastplate and door wedges from weight benches (ch. 5), fifteen tons of robot scrap (ch. 6), Jelly Bomb landmines lowered onto a track with a fishing pole (ch. 10), Banger Spheres for the xistera (ch. 16), an Ugly-Ass Backpack that turns Katia into a ton and a quarter of armour (ch. 13), a train bomb on a pole trigger (ch. 27), a five-legged crane (ch. 31). Strength 41 in chapter 2; Powerful Strike 13 by chapter 9; level 41 at the end (ch. 34). The Cookbook, chosen on a glint of light from nine prizes (ch. 7), is the reason: read in toilet stalls, its recipes disguised as his own discoveries (ch. 8, ch. 10, ch. 13), its earlier authors becoming company (ch. 13, ch. 15).
The dispatcher
The floor's second half is Carl as a switchboard. He fist-bumps every crawler he meets into his chat (ch. 14, ch. 19), broadcasts the four ways down (ch. 15), warns Bautista off Terminus a minute too late (ch. 17), and when the trains stop he collects seven hundred souvenir hats from strangers in twenty minutes — 'There is hope for us. Not a lot. But it's there' (ch. 25) — and sends six singing portal carts to the pit (ch. 27). 'You can't save them all' is Mordecai's line and Carl argues with it for thirty chapters (ch. 15, ch. 18, ch. 21, ch. 24); fourteen hundred people at the end of the line say who won (ch. 28). The cost is in the same ledger: Growler Gary killed fourteen times for his hands (ch. 26), a mantaur dismembered as a vessel (ch. 33), a train sent into the abyss with two NPCs who chose to ride it (ch. 34).
The god-baiter
The Grull gauntlet's cumulative counter is the book's fuse: 10.5% on Gore-Gore, a ten-second timer and a drop kick onto the third rail (ch. 11); then, having asked Mordecai the rules, a summoning on purpose into a portal — and a hand around his numb foot (ch. 32). The Death Challenge that follows is the Maestro's debut as a god and Carl's survival at fifty to one, on an invisibility potion, Mordecai's Special Brew, and four friends who came through the wall (ch. 33; the odds, epilogue). 'Glurp, glurp, motherfucker.'
What he carries out
His father's motorcycle on a carousel and the day of the belt (ch. 7); the Grand Canyon and his mother's hand on his wrist (ch. 15); Frank Q's ring and the girl who wore it (ch. 19); Mordecai's slap and 'Don't touch me ever again' (ch. 30); Brandy's whistle and 'how much I needed other people' (ch. 34). And his signed entry in the 25th edition, written for whoever finds the book next: 'They will not break me. Fuck them all.' (ch. 34). Number three on the leaderboard with 400,000 gold (ch. 25), and a new PR agent who takes away the snacks (epilogue).
Carl in book 4 — The Gate of the Feral Gods
The bomber, the pilot, the acolyte
Book 4 gives Carl fifteen days, a bowl of sand, and a floor built to make him run out of time. He opens it third on the leaderboard with a bounty doubled to 800,000 (ch. 1), and the AI's mood toward him is the floor's weather: the fourth floor's achievements shower him with a Legendary Deity's Box and Pawna's Tears, the best loot he has had (ch. 2); days later every gnome corpse reads 'Bitch Boy Carl' because a gerbil missed him, and he steps on one to end a siege — 'Good boy' (ch. 13). He builds the Royal Chariot with Katia in two hours (ch. 4), rockets that reach a mile (ch. 9), depth charges, chum bombs, burn gel, a disco ball, and learns to fly a biplane off the edge of a house (ch. 30).
The trickster
The air castle falls to a con: a duct-taped 'hostage' who is Katia, a resurrected head, a vial of Mountain Dew and a forged watch, and then twelve rockets from the ground and eight from a hijacked balloon (ch. 11, ch. 12). He kills a goose in a garbage disposal with one second left (ch. 16). He punches a mage for a box (ch. 21), hangs upside down over a living floor with a bag of fire (ch. 22), stops an eighty-two-level city boss dead with a shield spell and cuts her brain in half with a landscaping tool (ch. 27). He is buried alive twice and drowned once.
The first step
Watching a gnome girl sob into a changeling's arms, he decides to do the thing he had dismissed as too risky (ch. 17). In a shielded trailer, with Coolie's notes as his manual, he leaves a self-destructing toy beside Loita with a fingernail as a shim under its panel (ch. 19) and talks her off the couch; she dies, and his note in the 25th edition reads 'One.' (ch. 18). A Syndicate liaison applauds and cannot prove it; Carl refuses a Legendary box rather than name the Cookbook (ch. 19). Five days vanish. Donut drops a friend and the enemy in his head into a tomb rather than let him kill them (ch. 14), sends two men to their deaths for a cable (ch. 29), worships a god to throw him at Quan Ch, and tears Quan's arm off on the ground (ch. 31). He uses the Gate to save fifteen hundred people, and then — with a decoy in the sand and the real box on the sea floor — floods the faction market of Larracos with sharks and seawater, killing tens of thousands of NPCs he tells himself are better off (ch. 34). He ends the floor number one, an acolyte of Emberus with two god-quests and sun tattoos on his hands, in a patch jacket, holding a ring up to the sky: 'One by one, I will break you. I will break you all.'
Carl in book 5 — The Butcher's Masquerade
The lawyer's client
Book 5 opens with Carl summoned to a Syndicate liaison's office over the item in his inventory and answering with four words he does not expect to work: 'I want a lawyer' (ch. 1). What follows is a different kind of crawl. A Null attorney in a hula-girl tie negotiates four rock-monster mercenaries and two spells as collateral for the Gate (ch. 3), calls a pending suit over private messages at fifty-fifty (it wins), gets an injunction against the hunters' outside help (ch. 8, ch. 21), bluffs a secondary program into a licence (ch. 13) and, by the end, has turned a fan club into a corporation that owns a Faction Wars spot (ch. 56, ch. 63, ch. 77). Carl specialises as an Agent Provocateur in a booth with ten minutes on the clock (ch. 1) and spends the floor being, in Herot's Cookbook phrase, the pebble on the path (ch. 56).
The hunt
He does not arrive with the others. Paralysed by an invisible weasel and carried in over a burning shoulder (ch. 2), he goes to the hunters' city before they are released, marks a drunk as bait, kills Vrah's sister with rockets and bleeds out at the border (ch. 5); thirty-four Hunter-Killer Boxes open in a row (ch. 8). He builds the biggest bomb he has ever made on purpose, for Bomo to roll into Zockau, and asks the crawlers to knock down every bridge but one (ch. 9), arms an Ursine town's guards (ch. 11), turns a sex doll's head into a guided missile (ch. 22), teleports a boss to himself and launches it into the sky (ch. 27). The ring from the third floor is on his finger again — 'Not anymore', he says when Signet calls him still soft (ch. 13) — and by the party it pays five points a kill (ch. 61). He kills a frightened orc for two stat points and throws a head into a river (ch. 25); he kills a man he had started to like with his foot (ch. 53); he kills a merchant in a bathroom and hides the body with a towel (ch. 58). 'Congratulations, Murderer' (ch. 23).
The river
The book names something Carl has always heard: a stream at the back of his mind, louder in heat, muted only by rest (ch. 8). It roars in a Point Mongo sandwich pub — 'The water is running' — and something breaks: his mother's hand at the edge of the Grand Canyon, his father waiting in the car, and a promise made to Donut on the spot, no matter what (ch. 12). He sees Earth from orbit and hears that Bea is alive (ch. 17); he says goodbye to her hologram (ch. 19). The river tells him to jump into the rapids and embrace the chaos (ch. 34); a drugged war council tells him the same, and he goes back to Alucarda with no protections and makes chaos to hide in (ch. 35). 'The sink is running' (ch. 36). It roars at the name Ferdinand (ch. 51) and screams when Gideon's team dies because he asked them to stay (ch. 73).
The party
The plan for the masquerade is committed to the Cookbook in case it is a record of his death (ch. 64). He lies to Signet to hold her in reserve and feels it (ch. 63); he tells her the truth about the people who control her world and then uses the truth as a tool (ch. 68). Sealed in with a queen who has him on her dance card, he decides to kill Eva and go into the Nothing so the others have a chance (ch. 73) — and is offered a better idea by an elite he had taught to see the strings. He hands her the knife that was once meant for Donut (ch. 74). His arm snaps as the queen reels him in (ch. 75); in the pit he takes two arrows, head-butts a mantis to death, casts a trap spell that halves the last hunter, and watches Donut strip a god from the woman driving it (ch. 76). Level 63. He finds the Popovs under the gore, tells Donut about the mask she is wearing, addresses the universe with photographs until the feed is muted (ch. 77), and buys a Book of Lore for the Bahamas that Donut does not pick (epilogue).